

Even enemies found at the beginning of the game will put up a fight, but they do become more challenging. Although upgrading is a choice, you will face off against some pretty tough enemies. Heath is rarely found in the game, which brings me to the challenge of this adventure. These story scenes show just how close this group is through shared inside jokes and anecdotes about their previous endeavors.Įach area contains a set of puzzles that have you interact with the environment. This is also where you can save your game, but randomly you’ll be able to rest, which unlocks a story scene between the characters and a chance to recover some much-needed health. To switch characters, players must make their way to a campsite.

Such as Kyuli being able to jump off a wall, or Arias using his sword to reflect enemy attacks. Each character has a unique weapon and discovered abilities that make them necessary for some sections of the tower. However, with death comes opportunities because the enemies you defeat along the way drop orbs that can be used to purchase better stats for your characters. This means you’ll be exploring a few of the same rooms over and over, and maybe more if you die a lot. The means of quick travel comes by elevators that you unlock throughout the journey, but they are few and far between. If you die, you’ll be sent to the beginning of the castle to start again. This sets up the game loop of pushing your way through the castle and trying to get as far as you can. Each has their own separate stats and skills to learn, but features like map knowledge and item descriptions can be learned as a group. Each time you die, you meet the titan who offers you a chance to purchase upgrades and abilities for Algus and the two other characters, Arias and Kyuli. In exchange for his soul, he’ll have endless tries to climb the tower. After your first inevitable death, you learn that Algus has made a pact with the Titan of Death.
